First info about Yoshi's new techniques

First info about Yoshi's new techniques
Tenshimitsu 2007-12-26 13:46 3
New techniques:
(Please mind that I only partially know hiragana and kanjis :P if you find spelling mistakes, please let me know.)

I used the PDF move list, move list from sunlight yellow
( http://www.sunlightyellow.com/tekken6/character/yoshimitsu.html )
and a good japanese dictionary. :)

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New Stance ( KinChou )

Kinchou - 1+2 [ press D to recover FC ]
- Doujigiri - 1,1 (m,m) [ press B to Sheathe Swords (No-Sword stance) ]
- Gantou - f+2 (h) [ press 3+4 to enter MED stance ]
- Tenshukazushi - 2,1+2 (m,m,m) [ delayable ]
- Shibakari - 3 (l) [ not written anythere, but could Yoshi enter DGF here? ]
- Ryusetsu - 4 (h) [ press 3+4 to enter MED ]
- Ashurazan - 1+2 (m,m,m) [ recovers BT, 3rd hit causes B! ]
- Mumyojujiken - b+1+2 (Unblock.)
- Kinchou Tonbo - u+1+2 [ DGF stance switch ]

---------------

New moves

* Aguri Kabutoneri (?) - 1,1 (h,m) [ 2nd hit causes BOUND! ]
* Seikendoubarai (?) - 2,1 (h,m) [ Press B to cancel (second hit) ]
* Gehousen (?) - f,n,d,d/f+1 (m) [ Press 1+2 to enter Kinchou Stance ]
* Tsukaatemi - d/f+1 (m)
* Tagekujuku - d/b+1,1 (m,m) [ First hit causes B! status ]
* Toutataashi - f+4 (m)
* Tagekujuku - d/f+2,2 (m,m) [ second hit connects only if first hits? Seems like d/f+2 uppercut is only in no-sword stance ]
* Aamagehousen - b+2,1 (m,m) [ Press 1+2 to enter KinChou ]
* Kuramaittou - u/f+2 (l) [ Press D to cancel ]
* Ganreki - f,F+3 (m)
* Muken - 2+3 [ Swordless Stance ]
* Nozuchibuma - d/b+4 (l)
* Niragi aratama - WS+2,1,2 (m,h,h)
* Niragi magatama - WS+2,1,3 (m,h,m)
* Kimonmatagi - WS+3,2 (h,m) [ Second hit causes B! status ]

* u/b, u or u/f+1 - the stabbing sword jump?

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Old moves with new notation or properties:

- Evasive sidespin - b+3,3,3... or b+4,4,4... [ it seems like we can chose which side to spin! ]
- Sword Stab - b,b+1+4 (u)
- Sword Spin - b,b+1+4~1 (u)
- Ochimusha hunter - b,b+1+4~1+2 (u)
- Lunging Sweep - FC,d/f+4 (L) - [ JG only on CH ]
- Fubuki - f,f+4 (m) [ recovers BT ]

- Door Knocker - WS 1,1,1,1 (m,h,h,m) [ Pressing WS+1,1,b+3 or b+4 switches to Evasive sidespin! ]

- Wood Cutter - d/f+3,1 - [ JG? Second hit can be delayed (UB)? Not sure about this, though ]

- d+1 - blockable
- delayed d+1 - unblockable
- Kamikaze to FLE - It seems like Yoshi switches to Flea automatically on successful hit!
- Flea run ends with Yoshi PLD?

- b,b+1+2 - old unblockable, BUT... [ pressing B switches to Yoshimitsu Flash! ]

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Meditation - 3+4

- pressing 3+4 recovers BT (or enters MED while in BT)
- MED backflip is now done by MED 3
- all other moves seem the same

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New BT moves:

- BT 1 (h) [ recovers BT ]
- BT 1,2 (h,h)
- BT 1,3 (h,m)
- BT d+1 (l) [ sword leg cutter? ]
+
old BT 3
old BT 2

------------------------------------
New Flea:

Flea (Jiraiba): d+1+2 [ press B to cancel ]
-- Ruten - 1 (special motion) [ New notation of Roll Forward ]
-- Moguri zugai - 2 (L) [ dmg 25, Yoshi FD/FA. New notation of Flea Head Dive ]
-- Jiraisen - 3 or 4 (special motion)
-- Zugai - 1+2 (h)
-- DGF Switch (Tonbo gaeri) - u+1+2
-- Flea Roo Kick (Jiraihou) - 3+4 (m)
-- IND Switch (Jiraiba ~ Manji Agura) - d+3+4
-- Tonbobakashi - u+3+4 (m) [ DR spring kick ]
-- Jirai Takeuma - F (special motion) [ Flea walk? ]
-- Sakanobori - 3 (m) [ Hit-throw, Yosh remains in Flea after this move ]
-- Tsurubehi - 4 (l)
-- f,F (special motion)
-- D (special motion)
-- u/b, u, u/f (special motion)

I think that's all.... maybe not, please update if you find mistakes/new moves.

PS. Yoshi has the f,n,d,d/f motion... I wonder if wavedash is possible :D :D :D

Comments

  1.  My Fav new move (i think) in t6 is d+1+4; b+1,1,1....
    = )) i think its new because im new to yosh in t6 bruce is always my main :D

    oh and also can you help me or give me a tip for b+1,2 to fast switch with KIN like this ---> (b+1,2;(KIN=1+2) f+2) i can't seem to do it. thanks in advance 

    2012-09-25 14:22
  2. Khem, khem... we never could do as many spins as we wanted in juggles. And these are not "sword spins": just normal "spins". Sword Spin is b,b+1~1. (in Tekken 6: b,b+1+4~1)

    2007-12-29 18:11
  3. so the sword spins in combos are always going to be the same now? that Yoshi will after u/f+3 for example will do 2 hits in the first lot of spins and then 1 hit in the second part of the sword spins.

    I liked it when we could do as many spins as wanted in combos.:(

    2007-12-27 12:09

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