|
|
Tekken Frame Data... it's a school of higher level of play. :) Each move in any game is executed during a certain number of animation frames [ like slider show: changing pictures in quick motion gives you the illusion of a movement. It's a very old system, but still used. :) A frequency number of a monitor or TV means just about how fast one image is changed to another during one second. Or: how many images can fit in one second. :)) ]. One frame is a 1/60th of a second. It means that a standard game animation should be viewed in 60 Hz quality. :) [ in Soul Calibur 2 it's not always the case :-P ]. So... If Yoshi's 1 jab has 8 frames, it means that it takes him 8/60th a second to punch his opponent [ it's 1/7th a second and a little after a comma... damn fast! o_O I wish I could punch like him, heh heh :) ]. Heh heh... so I think that now you are very encouraged to study Yoshi's frame data? ^_^ It's in fact extremely useful and I suggest you learn other characters to be able to spot any disadvantages... and remember: Yoshi rocks! :-P
|
| Tekken
Tag Tournament: |
| Basic Standing Arts
; Basic Jumping Arts ; Grappling
Arts ; Special Arts ; Unblockable
Arts |
| Tekken
4: |
| Basic Standing Arts
; Grappling Arts ; Special
Arts ; Indian Sit Arts ; Meditation
Arts ; Flea Arts ; Unblockable
Arts ; String Hit Arts |
| |
Shortcuts explanation:
Input Column
Indicates how you execute the listed move.
Range Column
& Dmg [ Damage ] Column
Excuse me, I really cannot explain this...^_^ [ *joking!* ]
F Hit Column
Indicates how many frames it takes for a move to hit after you have
finished the command. This does NOT included the number of
frames it takes to input the command.
B Adv Column
The number of frame advantage or disadvantage when the move is blocked.
Meaning the amount of frames it takes before you can input a new
command. Positive numbers are advantages over your opponent, negative
numbers indicate a disadvantage and KD indicates the opponent gets
knocked down.
H Adv Column
The number of frame advantage or disadvantage on a hit. Keep in
mind a hit does not necessarily results in an advantage over the
opponent. Frame advantage on stagger moves reflects the amount of
stagger frames, this does not equal the number of frames your opponent
cannot block attacks.
CH [ or C or Ch ] Adv Column
The number of frame advantage or disadvantage on a Counter-Hit.
Keep in mind a Counter-Hit does not necessarily results in an advantage
over the opponent.
Hc Adv Column
The number of frame advantage or disadvantage after hiting a crouching
opponent.
|
TEKKEN
TAG TOURNAMENT
Click here
to download printed friendly version |
| BASIC STANDING
ARTS |
| |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
| 1 |
h |
5 |
8 |
+2 |
+7 |
+7 |
|
2 |
h |
12 |
10 |
0 |
+6 |
+6 |
| 3 |
h |
30 |
16 |
-8 |
KD |
KD |
|
4 |
h |
20 |
14 |
-14 |
-3 |
-3 |
| F,1 |
h |
6 |
10 |
+3 |
+7 |
+7 |
|
F,2 |
m |
12 |
17 |
-13 |
+17 |
+17 |
| F,3 |
h |
33 |
16 |
-10 |
KD |
KD |
|
F,4 |
h |
20 |
14 |
-14 |
-5 |
KD |
| d+1 |
Sm |
5 |
8 |
-2 |
+9 |
+9 |
|
d+2 |
Sm |
10 |
10 |
-2 |
+9 |
+9 |
| d+3 |
l |
12 |
16 |
-17 |
-3 |
-3 |
|
d+4 |
l |
7 |
12 |
-8 |
+3 |
+3 |
| FC+1 |
Sm |
3 |
8 |
-2 |
+9 |
+9 |
|
FC+2 |
Sm |
8 |
10 |
-2 |
+9 |
+9 |
| FC+3 |
l |
12 |
16 |
-16 |
-3 |
-3 |
|
FC+4 |
l |
10 |
12 |
-6 |
+3 |
+3 |
| WS+1 |
m |
12 |
12 |
-2 |
+9 |
+9 |
|
WS+2 |
m |
15 |
15 |
-7 |
+25 |
KD |
| WS+3 |
m |
28 |
16 |
-16 |
KD |
KD |
|
WS+4 |
m |
20 |
11 |
-6 |
+5 |
+5 |
| d/f+1 |
m |
15 |
14 |
-10 |
+5 |
+1 |
|
d/f+2 |
m |
13 |
16 |
-1 |
KD |
KD |
| d/f+3 |
m |
17 |
16 |
-9 |
+2 |
+2 |
|
d/f+4 |
m |
19 |
12 |
-7 |
+4 |
+4 |
| BASIC JUMPING
ARTS |
| |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
| Jump Attacks
|
| u/b+1 |
m |
12 |
18 |
-8 |
KD |
KD |
|
u/b+2 |
m |
18 |
43 |
-23 |
-12 |
-12 |
| u+1 |
m |
12 |
18 |
-8 |
KD |
KD |
|
u+2 |
m |
18 |
43 |
-23 |
-12 |
-12 |
| u/f+1 |
m |
12 |
18 |
-8 |
KD |
KD |
|
u/f+2 |
m |
18 |
43 |
-23 |
-12 |
-12 |
| u/b+3 |
m |
25 |
23 |
-29 |
KD |
KD |
|
u/b+4 |
m |
25 |
20 |
-19 |
KD |
KD |
| u+3 |
m |
25 |
23 |
-29 |
KD |
KD |
|
u+4 |
m |
25 |
20 |
-15 |
KD |
KD |
| u/f+3 |
m |
25 |
23 |
-29 |
KD |
KD |
|
u/f+4 |
m |
25 |
20 |
-15 |
KD |
KD |
| Hop Attacks
(kick or punch input at the apex) |
| u/f,N+1 |
m |
12 |
20 |
-5 |
KD |
KD |
|
u/f,N+2 |
m |
18 |
39 |
-15 |
-4 |
-4 |
| u/f,N+3 |
m |
25 |
31 |
-29 |
KD |
KD |
|
u/f,N+4 |
m |
25 |
24 |
-14 |
KD |
KD |
| u/f,N,d+3 |
l |
20 |
43 |
-24 |
KD |
KD |
|
|
|
|
|
|
|
|
| Hop Attacks
(kick or punch input on the way down) |
| u/f,N,1 |
m |
15 |
27 |
-3 |
KD |
KD |
|
u/f,N,2 |
m |
18 |
39 |
-15 |
-4 |
-4 |
| u/f,N,3 |
m |
25 |
37 |
-24 |
KD |
KD |
|
u/f,N,4 |
m |
25 |
30 |
-9 |
KD |
KD |
| Hop Attacks
(kick or punch input right before touching the ground) |
| u/f,N,1 |
m |
18 |
32 |
-6 |
KD |
KD |
|
u/f,N,2 |
m |
18 |
39 |
-15 |
-4 |
-4 |
| u/f,N,3 |
m |
25 |
43 |
-24 |
KD |
KD |
|
u/f,N,4 |
m |
25 |
36 |
-9 |
KD |
KD |
| Leap Attacks
(kick or punch input at the apex) |
| U/F,1 |
m |
15 |
26 |
-9 |
+2 |
KD |
|
U/F,2 |
m |
18 |
42 |
-23 |
-12 |
-12 |
| U/F,3 |
m |
25 |
30 |
-19 |
-9 |
KD |
|
U/F,4 |
m |
25 |
23 |
-8 |
+3 |
KD |
| Leap Attacks
(kick or punch input on the way down) |
| U/F,N,1 |
m |
18 |
32 |
-9 |
+2 |
KD |
|
U/F,N,2 |
m |
18 |
42 |
-23 |
-12 |
-12 |
| U/F,N,3 |
m |
25 |
37 |
-19 |
KD |
KD |
|
U/F,N,4 |
m |
25 |
32 |
-8 |
+3 |
KD |
| Leap Attacks
(kick or punch input right before touching the ground) |
| U/F,N,1 |
m |
18 |
38 |
-9 |
+2 |
KD |
|
U/F,N,2 |
m |
18 |
42 |
-23 |
-12 |
-12 |
| U/F,N,3 |
L |
15 |
46 |
-19 |
+6 |
+6 |
|
U/F,N,4 |
m |
25 |
40 |
-10 |
+1 |
KD |
| SPECIAL ARTS |
 |
 |
 |
 |
 |
| 1,2,1 |
8 x x |
+2 -13 -12 |
+7 -2 -1 |
+7 -2 -1 |
| b+1,1,1,1,1,1 |
17 x x x x x |
+1 +6 +6 +6 +6 |
+12 +7 +7 +7 +7 |
+12 +7 +7 +7 +7 |
| = 3+4 |
x |
-6 |
+5 |
+5 |
| SS+1 |
17 |
-12 |
+28 |
KD |
| d/f+1,2 |
14 x |
-10 -9 |
+5 +21 |
+1 +21 |
| = D/B+2,2,2,2,2,2 |
x x x x x x |
-6 -8 -8 -8 -8 |
+5 +3 +3 +3 +3 |
+5 +3 +3 +3 +3 |
| d/f+1<1<1<1 |
14 x x x |
-10 -6 -5 +2 |
+5 +5 +6 +4 |
+1 +5 +6 +4 |
| WS+1+2 |
10 |
-3 |
+8 |
+8 |
| f,f+1+2 |
22 |
-8 |
+3 |
+3 |
| = (1+4_2+3) |
38 |
x |
x |
x |
| = F+(1+4_2+3) |
38 |
x |
x |
x |
| D/B+2,2,2,2,2,2 |
14 x x x x x |
-6 -8 -8 -8 -8 x |
+5 +3 +3 +3 +3 |
+5 +3 +3 +3 +3 |
| 2,3 |
10 x |
0 -12 |
+6 KD |
+6 KD |
| 2,d+3 |
10 x |
0 -15 |
+6 -1 |
+6 -1 |
| SS+2 |
18 |
-9 |
KD |
KD |
| f+2 |
17 |
-13 |
+17 |
+17 |
| = D/B+2,2,2,2,2,2 |
x x x x x x |
-6 -8 -8 -8 -8 x |
+5 +3 +3 +3 +3 |
+5 +3 +3 +3 +3 |
| f,f+2 |
15 |
-10 |
+1 |
KD |
| FC,d/f+3 |
16 |
-16 |
KD |
KD |
| D/B+3,3,3,3,3 |
26 x x x x |
-24 -23 -23 -23 |
-13 -11 -12* -10 |
-13 -11 -12* -10 |
| = f+4 |
x |
-4 |
KD |
KD |
| 3,4 |
16 x |
-8 -14 |
KD KD |
KD KD |
| 3,d/f+3+4 |
16 x |
-8 -16 |
KD KD |
KD KD |
| f,f+3+4 |
22 |
-20 |
-9 |
-9 |
| = 1+2 |
x |
-27 |
KD |
KD |
| = 3+4 |
x |
-17 |
KD |
KD |
| d+3+4 |
x |
x |
x |
x |
| = 4 |
65 |
-16 |
KD |
KD |
| = 2,D/B+2,2,2,2 |
33 x x x x |
-8 -9 -9 -9 x |
+2 +2 +3 +3 x |
+2 +2 +3 +3 x |
| SS+3+4 |
x |
x |
x |
x |
| = (1+4_2+3) |
38 |
x |
x |
x |
| = F+(1+4_2+3) |
38 |
x |
x |
x |
| u/f+3+4 |
31 |
-16 |
KD |
KD |
| = 3+4 |
x |
-16 |
KD |
KD |
| = b+1 |
x |
-5 |
KD |
KD |
| = 3+4 |
x |
-26 |
KD |
KD |
| = 4 |
x |
-9 |
KD |
KD |
| = d/b+1 |
x |
x |
-5 |
-5 |
| KND - 3+4 |
x |
x |
x |
x |
| = 4 |
65 |
-16 |
KD |
KD |
| = 2,D/B+2,2,2,2 |
33 x x x x |
-8 -9 -9 -9 x |
+2 +2 +3 +3 x |
+2 +2 +3 +3 x |
| SS+4 |
16 |
-11 |
0 |
KD |
| f,f+4 |
7 |
-17 |
KD |
KD |
| 4,4,4 |
14 x x |
-14 -5 -8 |
-3 -3 -3 |
-3 -3 -4 |
| 4~3 |
36 |
-16 |
KD |
KD |
| (u/f_u_u/b)+4 |
20 |
-15 |
KD |
KD |
| d/b+1+2 |
22 |
-19 |
-19 |
-19 |
| UNBLOCKABLE ARTS |
 |
 |
 |
 |
 |
| b,b+1 |
80 |
x |
KD |
KD |
| b,b+1~N+1 |
22 |
x |
KD |
KD |
| (1+2_u+1+2_SS+1+2) |
20 |
x |
KD |
KD |
| = (u/b_u_u/f) |
30 |
x |
KD |
KD |
| = (f,f_b,b) |
20 |
x |
KD |
KD |
| = 1+2 |
18 |
-8 |
+22 |
KD |
| = 3+4 |
37 |
-17 |
KD |
KD |
| B+1+2 |
x |
x |
x |
x |
| = any |
21 |
x |
KD |
KD |
| qcf+1 |
28 x x |
x x x |
x x x |
x x x |
| f,f+3,1 |
17 x |
-10 x |
+1 -10 |
+1 -10 |
| FC,b+1 |
25 |
x |
KD |
KD |
| d+1+4 |
29 |
x |
KD |
KD |
| = B+1,1,1,1,1 |
x x x x x |
x x x x x |
KD KD KD ... |
KD KD KD... |
| f,F+1+4 |
45 |
x |
KD |
KD |
| = f,f |
x |
x |
KD |
KD |
| d/b+1 |
24 |
x |
-5 |
-5 |
| u/f+1+2 |
113 |
x |
+10 |
+10 |
| = d |
55 |
x |
+4 |
+4 |
| = B |
93 |
x |
+2 |
+2 |
| b+1+4 |
4 |
x |
KD |
KD |
| d+1+2 |
28 |
x |
-7 |
KD |
TEKKEN 4
Click here
to download printed friendly version |
| BASIC STANDING
ARTS |
| |
| 1 |
h |
5 |
8 |
+2 |
+7 |
x |
+7 |
|
2 |
h |
12 |
10 |
0 |
+6 |
x |
+6 |
| 3 |
h |
25 |
16 |
-5 |
KD |
x |
KD |
|
4 |
h |
14 |
12 |
-14 |
-3 |
x |
-3 |
| f+1 |
h |
6 |
10 |
+3 |
+7 |
x |
+7 |
|
f+2 |
h |
12 |
17 |
-13 |
+17 |
x |
+17 |
| f+3 |
h |
28 |
16 |
-7 |
KD |
x |
KD |
|
f+4 |
h |
20 |
14 |
-14 |
-5 |
x |
KD |
| d/b+1 |
Sm |
5 |
8 |
-2 |
+7 |
+7 |
+7 |
|
d/b+2 |
Sm |
10 |
14 |
-6 |
+5 |
+5 |
+5 |
| d/b+3 |
l |
12 |
16 |
-17 |
-3 |
-3 |
-3 |
|
d/b+4 |
l |
7 |
12 |
-11 |
0 |
0 |
0 |
| FC+1 |
Sm |
3 |
8 |
-2 |
+7 |
+7 |
+7 |
|
FC+2 |
Sm |
8 |
10 |
-2 |
+7 |
+7 |
+7 |
| FC+3 |
l |
12 |
16 |
-17 |
-3 |
-3 |
-3 |
|
FC+4 |
l |
10 |
12 |
-11 |
0 |
0 |
0 |
| WS+1 |
m |
12 |
12 |
-2 |
+9 |
+9 |
+9 |
|
WS+2 |
m |
15 |
15 |
-7 |
+4 |
+4 |
KD |
| WS+3 |
h |
28 |
16 |
-6 |
KD |
x |
KD |
|
WS+4 |
m |
14 |
11 |
-6 |
+5 |
+5 |
+5 |
| d/f+1 |
m |
15 |
14 |
-10 |
+1 |
+1 |
+1 |
|
d/f+2 |
m |
13 |
16 |
-4 |
KD |
+10 |
KD |
| d/f+3 |
m |
20 |
17 |
-10 |
+1 |
+1 |
+1 |
|
d/f+4 |
m |
19 |
12 |
-7 |
+4 |
+4 |
+4 |
| SPECIAL ARTS |
| b+1,1,1,1,1,1 |
10 |
+1 +6(x4) x |
+12 +7(x4) x |
x x x x x x |
+12 +17(x4) x |
| SS+1 |
17 |
-12 |
+2 |
+2 |
KD |
| d/f+1,2 |
14 |
-10 -19 |
+1 +21 |
+1 x |
+1 +21 |
| = D/B+2,2,2 |
|
-6 -7 x |
+5 +2 x |
+5 +2 x |
+5 +2 x |
| d/f+1,1,1,1 |
14 |
-10 -6 -5 +2 |
+1 +5 +6 +4 |
+1 x x +5 |
+1 +5 +6 +4 |
| WS+1+2 |
11 |
-3 |
+8 |
+8 |
+8 |
| f,f+1+2 |
22 |
-8 |
+3 |
+3 |
+3 |
| D/B+2,2,2,2,2,2 |
14 |
-6 -8(x4) x |
+5 +3(x4) x |
+5 +3(x4) x |
+5 +3(x4) x |
| 2,3 |
10 |
0 -7 |
+6 KD |
x x |
+6 KD |
| 2,d+3 |
10 |
0 -15 |
+6 -1 |
x -1 |
+6 -1 |
| SS+2 |
18 |
-9 |
KD |
KD |
KD |
| f+2 |
17 |
-13 |
+17 |
x |
+17 |
| = D/B+2,2,2 |
|
-6 -8 x |
+5 +3 x |
+5 +3 x |
+5 +3 x |
| f,f+2 |
15 |
-10 |
+1 |
+1 |
KD |
| FC,d/f+3 |
18 |
-16 |
KD |
KD |
KD |
| D/B+3,3,3,3,3,3 |
26 |
-24 -23(x4) x |
-13 -12(x4) x |
-13 -12(x4) x |
-13 -12(x4) x |
| = f+4 |
|
-4 |
KD |
KD |
KD |
| 3,3 |
16 |
-5 -20 |
KD KD |
x KD |
KD KD |
| 3,4 |
16 |
-5 -14 |
KD KD |
x KD |
KD KD |
| 3,d/f+3+4 |
16 |
-5 -16 |
KD KD |
x KD |
KD KD |
| u/f+3 |
14 |
-14 |
KD |
KD |
KD |
| f,f+3+4,1+2,3+4 |
22 |
-20 -27 -17 |
-9 KD KD |
-9 KD KD |
-9 KD KD |
| u/f+3+4 |
31 |
-16 |
KD |
KD |
KD |
| = 3+4 |
|
-16 |
KD |
KD |
KD |
| = b+1 |
|
-50 |
-39 |
-39 |
-39 |
| = 3+4 |
|
-26 |
-15 |
-13 |
-15 |
| = 4 |
|
-9 |
KD |
KD |
KD |
| = d/b+1 |
|
-8 |
-8 |
-8 |
-8 |
| SS+4 |
16 |
-11 |
0 |
x |
KD |
| f,f+4 |
7 |
-17 |
KD |
KD |
KD |
| 4,4,4 |
12 |
-14 -5 -8 |
-3 -3 -4 |
x x x |
-3 -3 -4 |
| 4~3 |
36 |
-16 |
KD |
KD |
KD |
| (u/f_u_u/b)+4 |
20 |
-15 |
KD |
KD |
KD |
| 1+2+3 |
22 |
-19 |
-19 |
-19 |
-19 |
| b,b,u/b |
37 |
0 |
KD |
KD |
KD |
| INDIAN SIT ARTS |
| 1 |
53 |
0 |
0 |
0 |
0 |
| 3,3+4 |
38 |
-27 -17 |
KD KD |
KD KD |
KD KD |
| 4 |
65 |
-16 |
KD |
KD |
KD |
| 2,D/B+2,2,2,2 |
39 |
-9 -9 -8 -8 x |
+2 +2 +3 +3 x |
+2 +2 +3 +3 x |
+2 +2 +3 +3 x |
| MEDITATION ARTS |
| 1+2 |
30 |
KD |
KD |
KD |
KD |
| 2 |
15 |
-7 |
+14 |
x |
+14 |
| 3+4 |
33 |
-7 |
KD |
KD |
KD |
| 1+4 |
29 |
KD |
KD |
KD |
KD |
| = B+1,1,1,1,1 |
|
KD KD KD ... |
KD KD KD ... |
KD KD KD ... |
KD KD KD ... |
| FLEA ARTS |
| (1+2_u+1+2) |
20 |
KD |
KD |
KD |
KD |
| = (u/b_u_u/f) |
30 |
KD |
KD |
KD |
KD |
| = (f,f_b,b) |
3 |
KD |
KD |
KD |
KD |
| = 1+2 |
18 |
-8 |
+6 |
x |
KD |
| = 3+4 |
37 |
-17 |
KD |
KD |
KD |
| UNBLOCKABLE ARTS |
| b,b+1 |
80 |
KD |
KD |
KD |
KD |
| = ~N+1 |
20 |
KD |
KD |
KD |
KD |
| = ~1+2 |
35 |
-12 |
-12 |
x |
-12 |
| D/B+1+2 |
x |
x |
x |
x |
x |
| = any |
22 |
KD |
KD |
x |
KD |
| qcf+1 |
38/58 |
x x 0 |
x x 0 |
x x 0 |
x x 0 |
| d/f+3,1 |
17 |
-10 -10 |
+1 -10 |
+1 -10 |
+1 -10 |
| (FC,b+1_D/F,1) |
25 |
KD |
KD |
KD |
KD |
| d+1+4 |
29 |
KD |
KD |
KD |
KD |
| = B+1,1,1,1,1 |
|
KD KD KD ... |
KD KD KD ... |
KD KD KD ... |
KD KD KD ... |
| f,F+1+4 |
45 |
KD |
KD |
KD |
KD |
| = f,f |
|
KD |
KD |
KD |
KD |
| d+1 |
24 |
-5 |
-5 |
-5 |
-5 |
| = ~N,D/B |
x |
x |
x |
x |
x |
| = N |
53 |
-8 |
-8 |
-8 |
-8 |
| = N |
88 |
-8 |
-8 |
-8 |
-8 |
| = N |
123 |
KD |
KD |
KD |
KD |
| = N |
158 |
KD |
KD |
KD |
KD |
| = N |
193 |
KD |
KD |
KD |
KD |
| = N |
228 |
KD |
KD |
KD |
KD |
| u/f+1+2 |
113 |
+10 |
+10 |
+10 |
+10 |
| = d |
55 |
+4 |
+4 |
+4 |
+4 |
| = d |
83 |
+4 |
+4 |
+4 |
+4 |
| = B |
93 |
-8 |
-8 |
+2 |
+2 |
| d+1+2 |
28 |
KD |
KD |
-7 |
KD |
| 1+4 |
5 |
-9 |
-9 |
-9 |
-9 |
| STRING HIT
ARTS |
| +2 |
-13 |
-12 |
-25 |
-25 |
-26 |
-12 |
-4 |
-23 |
KD |
| +7 |
-2 |
-1 |
-14 |
-14 |
-14 |
-1 |
-4 |
-23 |
KD |
| x |
-2 |
-1 |
x |
x |
-15 |
-1 |
-4 |
-23 |
KD |
| +7 |
-2 |
-1 |
-14 |
KD |
-14 |
-2 |
-4 |
-23 |
KD |
| +2 |
-13 |
-12 |
-25 |
-6 |
-9 |
-7 |
-19 |
-15 |
KD |
| +7 |
-2 |
-1 |
-14 |
+5 |
+2 |
+4 |
-8 |
-15 |
KD |
| x |
-2 |
-1 |
x |
+4 |
+2 |
+4 |
-8 |
-15 |
KD |
| +7 |
-2 |
-1 |
-14 |
+5 |
+2 |
+4 |
-8 |
-15 |
KD |
| -5 |
-5 |
-10 |
-12 |
-25 |
-26 |
-12 |
-4 |
-23 |
KD |
| -3 |
-3 |
+1 |
+1 |
-14 |
-14 |
-1 |
-4 |
-23 |
KD |
| x |
x |
+1 |
x |
x |
-15 |
-1 |
-4 |
-23 |
KD |
| -3 |
-3 |
+1 |
0 |
KD |
-14 |
-2 |
-4 |
-23 |
KD |
| +2 |
-13 |
-12 |
-25 |
-25 |
-26 |
-12 |
-19 |
|
|
| +7 |
-2 |
-1 |
-14 |
-14 |
-14 |
-1 |
-8 |
|
|
| x |
-2 |
-1 |
x |
x |
-15 |
-1 |
-8 |
|
|
| +7 |
-2 |
-1 |
-14 |
KD |
-14 |
-2 |
-8 |
|
|
| -5 |
-5 |
-10 |
-12 |
-25 |
-26 |
-12 |
-19 |
|
|
| -3 |
-3 |
+1 |
+1 |
-14 |
-14 |
-1 |
-8 |
|
|
| x |
x |
+1 |
x |
x |
-15 |
-1 |
-8 |
|
|
| -3 |
-3 |
+1 |
0 |
KD |
-14 |
-2 |
-8 |
|
|
| -5 |
-5 |
-10 |
-12 |
KD |
KD |
|
|
|
|
| -3 |
-3 |
+1 |
+1 |
KD |
KD |
|
|
|
|
| x |
x |
+1 |
x |
KD |
KD |
|
|
|
|
| -3 |
-3 |
+1 |
0 |
KD |
KD |
|
|
|
|
|