She's considered almost as low tier as Yoshi. Only her setups and range make her good. You just don't know how to play against her.
And believe me: Yoshi has good time with Panda A lot better than e.g. against Lars or Christie.
She just probably abused low hand sweep followed by WS+1,1 (which you didn't SS) + setups and her post-bound unblockable trap, and was doing d/f+2,1 over and over and you didn't launch her for that. Then she probably was doing her hopkicks into Hunting Bear stance and you didn't hit her from that (d/f+4).
Once Panda knows you don't know how to punish her twin pistons and hopkicks, you will have no chance.
One more thing about frame data: you don't have to know it to play well. BUT you have to know how to punish other moves to be good!
Frame data makes it EASIER to find WEAK SPOTS. Meaning: somebody did the research for you.
Go ahead: don't give a shit about frame data. But instead... to be good, sit hours in practice mode to find all possible punishments for other character moves.
Not using frame data is reinventing a wheel by yourself.
But yeah, in order to use it well, you have to know, more or less, notations of all moves - both Yoshi's and opponent's you're studying. The number won't tell you much if you don't know the moves. By studying Panda's frame data and seeing -16 on block, it should come to your head instantly: "I have a guaranteed juggle here!"
To make long things short: frame data is to help you.
If you want to be good, one of neccessities is to know the punishments.
Either find them out by yourself or help yourself with frame data.
If you're too lazy, you won't be good. Simple.
This post was edited by Tenshimitsu (2011-05-25 06:34, 7 years ago)