Tired of Getting My Ass Kicked
It's not satisfactory for people having offline sparring partners.
aight so me n yoshimatsu are berserkers, and i got demoted again by the way. back to brawler.
Hmm, I like Raijin rank... I wonder if i'll be patient enough to get there.
and question, to tenshi, or anyone else who could answer this. but i saw a video once, with noko, where someone tried to tackle him, and he reversed it by flipping the enemy over on his back an then stabbing him in the face. in other words, the enemy tried to shoulder tackle noko, and when noko fell on his back, he countered a punch, then rolled the enemy over on their back, and then proceeded to stab them in the face. anyone knows how to do this?
And yeah, it is pretty boring playing ranked, I rarely find people with good connection. I'm wasting more time trying to connect with people than to actually fight them. Player matches all the way, and now that I know that the pad ahead of me is SOO far, since I'm still a mentor, I'm gonna give up rank :p
Maybe things'll get better in TTT2
oh and junon, how many matches have u played ?
I just want a Fujin rank. The icon looks cool
Added 8 minutes later:
oh, and another thing i took notice of, the fact that yoshi has a sword means nothing, theres no advantage of him having a sword, now u might argue the fact that he has unblockables, but everybody in tekken has unblockables. now imagine this, how the hell can someone with a sword have no advantage in his attack distance????? is it me or does steve fox have a great attack distance even though he uses only his arms? for some bullshit reason steve is able to reach as far as if he had legs like bruce. lol, this game is something else....
This post was edited by YoshiDivine (2011-06-03 02:31, 7 years ago)
There must be balance in Tekken, that's why Yoshi isn't able to just kill everyone in spot with his swords.
Also, the key with Yoshi is proper spacing. Not too close but not to far, either. Stay in the middle distance, the distance of b+2/low spins. If you focus to maintain it, everything will be easier. It's the range in which opponent must run up to be able to hit with punches, but it's also too close to use some of his ranged moves. It's the range where you can retreat quickly out of the reach of most of your opponent's moves, but also where he can't retreat that safely from some of your moves. I've said too much
As for Steve, he's generally a hard opponent to fight with. To put things simple & stupid: use more high-crushing low moves (hehe) and don't go too far or he will start using f,f+2/flamingo Don't be impatient, and punish him properly! Most of online Steve's I play with tend to hunt for CHs, don't be so nice to make it easier for them.