Freestyle Yoshimitsu Combo's

updated, thnx rudolf ^^

Added 1 hour 11 minutes later:

updated first post, I'm trying to re-arrange all the combo's so it's easier to test them all...
help is certainly wanted if you've got time to spare

This post was edited by xXAngelBoyXx (2010-11-07 21:32, 7 years ago)

CH ,unblockable shoulder tackle ,b+2 ,1~1+2 KIN+f+2 =77 dmg

This is the latest combos from me.
there might still be a few of which I am going to study for a long time.

unlockable shoulder tackle?

You gnow it:
"run into your opponent from at least 4 steps away".

And now, once I started to write, here is new combo:
NSS, Low Parry ,f+3+4 ,1 ,b+1 ,b+2 ,1~1+2 KIN+f+2 =47 dmg
Better than the original.

oh you're right (cool running combo btw). I'm gonna organise and put these new ones as soon as possible when I've got the time.

Oh angel put some combo on my name too. Awww come on man. Okay this might sound like new combo. Flash flea and u+3+4....

Some new:
CH, MED+3 (to the close opponent) 1 ,d+2 ,3 ,2 ,b+2 ,1 =67 dmg
CH ,FCD ,3 ,u ,d/f+1 ,2 ,f+1+2 ,f+3+4~FLE+2 =61 dmg
Some old, but better:
CH ,NSS ,KIN+4 ,SSR ,f+3+4 ,1 ,b+1 ,b+2 ,1~1+2 KIN+f+2 =77 dmg
CH ,NSS ,SSR+4 ,f+3+4 ,1 ,b+1 ,b+2 ,1~1+2 KIN+f+2 =77 dmg
And something simple:
Wall Jump (b,b,u/b with your back directly on a wall) ,d+1 =40 dmg

This post was edited by Rudolf (2010-11-16 19:43, 7 years ago)

Consistent combo off 4~3.... 4~3, ff+4,d+2,ws 3,2(B!) ,b+2,1 or f+3+4 etc..

Yeah! Always can make better combo, but now im bretty sure, that there is no stronger from this one:
u/f+3 ,b+1,1,1,1 ,ff+1+2 ,d+1+4 =69 dmg

Added 8 days later:

There is no much more left...
CH ,unblockable shoulder tackle ,d/f+1 ,b+2 ,1~1+2 KIN+f+2 =81 dmg
CH ,(1) ,(2) ,1 ,u/f+3+4 ,d+1+2~FLE ,ff =51 dmg (doesn't work in NSS)

Soon my list will be perfect.

This post was edited by Rudolf (2010-12-03 17:51, 6 years ago)

# Rudolf : Yeah! Always can make better combo, but now im bretty sure, that there is no stronger from this one:
u/f+3 ,b+1,1,1,1 ,ff+1+2 ,d+1+4 =69 dmg

Added 8 days later:

There is no much more left...
CH ,unblockable shoulder tackle ,d/f+1 ,b+2 ,1~1+2 KIN+f+2 =81 dmg
CH ,(1) ,(2) ,1 ,u/f+3+4 ,d+1+2~FLE ,ff =51 dmg (doesn't work in NSS)

Soon my list will be perfect.
btw Rudolf, but I had to delete 90% of your combo's in the organised version because someone else already posted that combo, take that in account next time u post a combo

I'll organise and put all the combo's in the list after the exams (3 weeks)
In the meanwhile you can still post combo's or organise it for me (yes I'm a believer)

Then why do you not remove them?

I was planning to delete them since, almost all of your combo's r already posted on the front page of zaibatsu and other combo's r pretty much obvious, BUT I decided not to do it after all.

anyways, good news!!

I'm finally done re-ordering the combo's, so yaay!

It's better to list the difficulty of the juggles as well as juggles that are biggie-only. A lot of these NSS juggles are not meant for tournament use, and I suspect that some of them can even land on a normal-sized character.

Notation needed:

- Biggie only(?)
- Tournament use
- Difficult

I agree with you NoodleHead, but that requires dedication and time to type all out..

You might wanna make some corrections, not just the updates:

NSS ss+2 2 b+2,1~KIN f+2 can be done in 1SS as well, so it's not technically NSS only.

NSS u/f+3 f+3+4 1 b+1 b+2,1~KIN f+2 does only 65 instead of 77. Marduk-only. (the biggie of all biggies)

NSS u+3+4 f+3+4 d/f+2 b+2,1~KIN f+2 does 73. I am not particularly good at juggles, but the d/f+1 version of yours does not seem to work for me at all. I am inclined to call the d/f+1 version fake, though I'd like to be proven wrong.

NSS d/f+2 f,f+4 bt d+2 ws+3,2 B! f+3+4 f+1+2 is hard. It does 68 pts, works on all sizes. The timing of the ender is similar to the f,f+4 juggle w/ f+3+4 f+1+2 bound (inconsistent).

NSS 4~3 U/F~n 4 1 b+2,1~KIN f+2 (77 pts. Works on normal) requires serious dash before the hopkick, so I doubt that it's physically possible to do even add the b+1 after 1, unless you have a programmable stick (such as the ones shown in KYSG vids).

NSS 4~3 f~f d/f+3,1 B! b+2,1~KIN f+2 74 dmg. Tourney worthy.

EDIT: a few NSS juggles that work on BT opponent

(OB) NSS d/f+2 u/f+4 B! b+2,1~KIN f+2
(OB) NSS u/f+3 d/f+2 2 b+2,1~KIN f+2

This post was edited by NoodleHead (2011-02-09 23:01, 6 years ago)