Freestyle Yoshimitsu Combo's

# Yoshimattsu : No problem dude, I feel correcting and testing may be my only way of contributing to this thread. I'm not to keen on writing my own combo's, I don't have much for confidence in my own creative abilities. I'd rather take what other more skilled Yoshi players have done and add that to my game.

Added 11 seconds later:

Ok here's one that is unlisted in TZ....

CH FLE 1+2,2,f+1+2B! b+2,1~KIN f+2 =68 DMG

or

CH FLE 1+2,d/f+1,2,f+1+2B! f+3+4 FLE+2 =69 DMG (Strict timing)
wo, great!
I have forgotten completely it's possible to combo flea-> 1+2 on CH. nice find !! =D

Hmm... call me overly critical, but 2 f+1+2 B! and d/f+1 2 f+1+2 B! aren't exactly new or freestyle. You need some new things in the juggles to make it different from the rest.

Here's one that's actually flashy.
NSS d/f+2 u/f~n+1 f+1 b+1 d+1 B! f+3+4 f+1+2

looks very interesting noodlehead.

Interesting usage of his jumping 1 punch...

can b 1+2 be used as a juggle filler?

too slow.

@ offtopicLOL I thought I was Oldest Tekken Player in Manjikai......... Looks like NoodleHead Beats me :P ....... \m/

No Offence noodle head :D @

In Electric Fountain

ch[4,3] u/fn4,2,f1,b21 !W ff,f1+2 !B f3+4 100 dmg
ch [4,3] u/fn4,1,f1,b21 !W f,u/f3+4b1,4 103 dmg
ch[4,3] u/fn4,2,f1,b21 !W ff1+2 !B BT13 104 dmg
ch[4,3] u/fn4,2,f1,b21 !W ff, u/f4 !B b/d334 104 dmg
ch[4,3] u/fn4,2,f1,b21 !W ff, f1+2 B! b21 104 dmg
ch nss b1 1+4, d/f1, ff, 1, ff, 1, ff, 1 b21 wall, ff+1+2d+1+4B= 112
nss, CH 4-3, n, f3+4, 1, b1, b2 1, W!, uf4, B!, b2 1 100dmg

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Other Combo (I don' t remember the damages, as soon as I get home I'll write here)

[4,3] iws 3 2, B!, b2 1
nss df2 b11, iws 3 2, B!, f3+4, f1+2

lol nps. :)

ok the JG is:

[4,3] iws 3 2, B!, b2 1 KIN f2 76dmg

please delete nss df2 b11, iws 3 2, B!, f3+4, f1+2 after bound enter b2 1 so...

nss df2 b11, iws 3 2, B!, b2 1 56 dmg

ch uf2, d1, 1, f1+2, B!, f3+4 FLE+2 67dmg

cd1~KIN 2 1+2, B!, b2 1 KIN f2 74 dmg - veeeeeeeeeery spectacular but times are very restricted (78dmg on CH)

cd1, f1+2, B!, b2 1 KIN f2 65dmg +4dmg on ch

df2 2, f1+2, B!, b2 1 KIN f2 72dmg

ch SS4, ff, df1, 1, f1+2, B!, b2 1 68dmg

ch SS4, ff, df1, 1, f1+2, B!, f3+4 FLE+2 75dmg

ch FLASH (1+4), df1, 1, f1+2, B!, b2 1 69dmg! - I tried only against the big pg (marduck,kuma,jack) .. to make sure that you have to juggle ch 1+4 is a flash just before they hit, otherwise does not affect df1

ch FLASH (1+4), df1, 1, f1+2, B!,f3+4 FLE+2 76dmg

ch FLASH (1+4), d1+2, FLE ff, 2 48dmg - very easy

I hope you like :D bye bye

This post was edited by Symon189 (2010-10-08 21:28, 7 years ago)

combo's have been added Symon, thnx ;)

NSS, d/f+2 ~ ff+4, d+2, 3, 2, b2 1 64dmg
I have much learning on these marks...
And in language..

Nice Combo Rudolf... I too use it but not that often.

Any how I have seen one from a combo and i like it very much......

d/f+2,2 iws 4 ,1,f+1+2,f+3+4~flea 2

And a small combo... when u are face down and feet towards and hit 3 that would lead to big juggle for some characters but for yoshi i use most of the time ws4 and d+2,2.....

can any one make better combo for this..... dont say people wont eat this .. cos in the heat of battle u never know .......U just never know.. :P

# vijay_kumar_cute : And a small combo... when u are face down and feet towards and hit 3 that would lead to big juggle for some characters but for yoshi i use most of the time ws4 and d+2,2.....

I always forget this fact... and it's indeed handy against noobs who don't try to parry or block low.
not that great on players w medium skill or hhigher, but still, a good mention of yours kumar

@ Rudolf: As an added bonus for your juggle, if at B! you do b,b+1+4 instead of b+2,1, you will catch opponent who tech either side.

(and yup, it hurts a lot.) ;)

I dont know much about professional player etc (all i play with right now are two noobs like me) any how i think i have seen even souten or tenshi or noko use it in Tekken 5 in the heat of battle the pulled up something like f+3,3. Characters like alisa can make biggg juggles out of it. So finally is it possible or not.

Added 7 minutes later:

# NoodleHead : @ Rudolf: As an added bonus for your juggle, if at B! you do b,b+1+4 instead of b+2,1, you will catch opponent who tech either side.

(and yup, it hurts a lot.) ;)
you mean to say that after bounce we have to do sword impale in nss stance ? Whats the diff between nss and 1ss sword impale.

This post was edited by vijay_kumar_cute (2010-10-11 04:39, 7 years ago)