Tekken 6 Lag/Patch Impressions

Saikoro, I have started to main Lars, and from what I've seen/been able to accomplish, I think he's pretty great.

He's so quick : 0

Not only Yoshi is slower in tekken 6. I've heard that the whole game is slower, gonna test that maybe today :D.

He has indeed a great arsenal, but I fear the high-level competitive gameplay... ouch, Yoshi doesn't have much tournament-friendly options. Setups can be learned and anticipated... and then we're left with the pure punishing and whiff-punishing stuff.

Yoshi's whiff-punishing is bad.
Yoshi's disadvantage punishing stuff is even badder (a lot worse compared to previous Tekkens)

That's why you're seeing Yoshi's abusing f,f+4. It's the best competitive move he has.

Well, we shall see... but it will be a haaaard tiiiime for tournament Yoshi.

Lars is powerful as hell. Already a hated noskill character in some communities. :D The class-S in tiers are Steve and Law. They'll most probably murder Yoshi because poor Yoshi doesn't have much options for pitbullers. He hast to have a room to breathe and the difference between good and bad Yoshi will be in the ability to controll distance when under pressure.

It's good I have also Dragunov, Lili and probably Lars, Bob, Alisa to try.

Tenshimitsu : Not only Yoshi is slower in tekken 6. I've heard that the whole game is slower, gonna test that maybe today :D.

He has indeed a great arsenal, but I fear the high-level competitive gameplay... ouch, Yoshi doesn't have much tournament-friendly options. Setups can be learned and anticipated... and then we're left with the pure punishing and whiff-punishing stuff.

Yoshi's whiff-punishing is bad.
Yoshi's disadvantage punishing stuff is even badder (a lot worse compared to previous Tekkens)

That's why you're seeing Yoshi's abusing f,f+4. It's the best competitive move he has.

Well, we shall see... but it will be a haaaard tiiiime for tournament Yoshi.

Lars is powerful as hell. Already a hated noskill character in some communities. :D The class-S in tiers are Steve and Law. They'll most probably murder Yoshi because poor Yoshi doesn't have much options for pitbullers. He hast to have a room to breathe and the difference between good and bad Yoshi will be in the ability to controll distance when under pressure.

It's good I have also Dragunov, Lili and probably Lars, Bob, Alisa to try.
Damn it. Dose this means that I have to put Yoshi as a secondary character, and go with a high tier character as a main one???? NOOOOOO I don't want that

Its the FUCKING LAG that makes Yoshi a less formidable opponent. I feel as if he has tremendous Lead-in's (E.G. Moves that slide you in Forward before connecting, like DT+3,1 or T,T+4 and T+1+2) that do a tremendous job at countering any move. He is awesome to use.... but.... fucking.... lag (Can we call Tekken 6 "Tekken Lag Tournament??"). It absolutely destroys my game as I fall victim to NO escaping of Kazuyas Spin Kicks, or King's Low Sweep Series. Whats maddening here (I actually headbutt my bathroom door in anger!!) is that even you can see the moves coming from decent distance, Lag completely screws up your timing and forces you to eat a hit. Since Tekken 6 is truly a button mashers wet dream, many moves string together. Talk about cheap victories. Frame Data is totally unjustifiable now. And Im not going to resort to button mashing....

Except if I pick Lee Chaolin. Once I get enough credits, Im pimpin him out to Pink to look even more flamboyant and embarassing just because this Lag is completely ridiculous.

Thus far its a 58% win rate with Yoshimitsu, and thats from trying to play as I always have with this connectivity issue. Maddening, like Blood Pressure goin' up Maddening. Lee is at 92.85% just from kick spamming regardless of connection. Hilarious and Demeaning at the same time. I feel as Ive never played Tekken before.... :blush

....Saikoro....

EDIT: Forum Title has been changed to something much more fitting.

This post was edited by Saikoro (2009-10-30 13:45, 7 years ago)

MANJI YOSHIMITSU :
Tenshimitsu : Not only Yoshi is slower in tekken 6. I've heard that the whole game is slower, gonna test that maybe today :D.

He has indeed a great arsenal, but I fear the high-level competitive gameplay... ouch, Yoshi doesn't have much tournament-friendly options. Setups can be learned and anticipated... and then we're left with the pure punishing and whiff-punishing stuff.

Yoshi's whiff-punishing is bad.
Yoshi's disadvantage punishing stuff is even badder (a lot worse compared to previous Tekkens)

That's why you're seeing Yoshi's abusing f,f+4. It's the best competitive move he has.

Well, we shall see... but it will be a haaaard tiiiime for tournament Yoshi.

Lars is powerful as hell. Already a hated noskill character in some communities. :D The class-S in tiers are Steve and Law. They'll most probably murder Yoshi because poor Yoshi doesn't have much options for pitbullers. He hast to have a room to breathe and the difference between good and bad Yoshi will be in the ability to controll distance when under pressure.

It's good I have also Dragunov, Lili and probably Lars, Bob, Alisa to try.
Damn it. Dose this means that I have to put Yoshi as a secondary character, and go with a high tier character as a main one???? NOOOOOO I don't want that


Hence the reason Lars has become my new main. Yoshi will always be my favorite though. Lars is probably my favorite of the newer characters.

He's great.

Saikoro, Lee is also one of the best characters to complete Scenario Campaign with as well.

You know... the more difficult it gets to play Yoshi, the more sweat I want to squeeze out of my gameplay to be able to stand a chance versus everyone else.

Yoshimitsu will still be my main.


... though I have high hopes for balance patches... dammit, how could they overlook Yoshi's problems with spammable, shameless offense? Everyone has something against it, something better and more rewarding, something feared, making opponents have more respect. The only stance I feel comfortable with against spammable offense is... No Swords Stance. But okay, first I have to enter that stance, it requires some room to breathe. :D

Yoshi feels very vulnerable because entering his stances takes some time. He should be quicker here, and his stances should be more evasive.

I'm also shocked that new Flea moves are signalized. What for Yoshi taks a step before making a Flea move? It's the major overlook. I want FLE f+3 and FLE f+4 come off just like FLE 1 or FLE 2. What for freaking step forward?

Also, KIN badly NEEDS crouch cancel or a proper high-crush property. It's so vulnerable...

Thanks for the tip Yoshitora.

And Tenshimitsu, Im with you on a few of your points. However, what makes Yoshimitsu such a headache is playing against scrubs who use lag to their advantage. Asuka's Low Sweep Series?? King's Low Sweep Series?? Kazyua's Roundhouse Sweep Series?? Feng Wei's incredibly Cheap Flip Kicks on Wake Up?? Eddy Gordo's Spammable Spin Kicks?? All possible with no countering ability whatsoever, all thanks to shoddy connection. Frame Data is now nonexistant thanks to horrible Net Code/Connection.

I Actually watched a few replays that I have saved and I looked like a complete idiot even though I won. Replays do not record Lag issues. On the Replay, you can actually telegraph what the opponent is going to do. But try doing that with a 3 bar connection live.... EPIC FAIL. Worse?? I won just doing 10 hit combos.... :dontgetit

And I do not care how many times I fall victim to all of this cheap crap..... Im never giving up Yoshimitsu. EVAH.

And for further proof that Yoshimitsu shouldnt be considered a low ranking, secondary bastard?? Just watch Noko's Yoshimitsu videos on YouTube. No lag = phenominal setups and chance to actually win. I bet you that World Class Players would cringe and avoid these console versions once they experience Lag.

Thats all Im going to say.

-Saikoro

Do it by yourself, Saikoro. :)
d/b+3,3,3,3,3,4
d/b+3,3,3,4
d/b+3,3,3,3,3,4
d/b+3,3,3,3, d/b+3,3,3,3
WIN :D

But just as I said... unfortunately no online mode will prove somebody's skill.

Also, I'm shocked that Namco made of Tekken almost a 1-person game. You cannot set two configs in versus mode! You cannot set two configs in options as well. It was present in ALL previous Tekkens, and now what? Also, you cannot record in practice mode! How am I supposed to test frames? How am I supposed to test JFs?

It's very disappointing.

PS. Looking at Yoshi's frames:
http://wiki.livedoor.jp/inatekken/d/%b5%c8%b8%f7%b8%c7%cd%ad%b5%bbTBR

... it should be pretty okay... :) The fun part is... that most opponent's strings on block have less disadvantage frames than our own moves on block. So if we can live with our moves, we shouldn't fear somebody's offense that much. But, knowing frames become very important now. ^^

This post was edited by Tenshimitsu (2009-10-31 17:15, 7 years ago)

Saikoro, are you speaking of online or offline input lag? Because most of the top players, hell basically everyone that knew Tekken before, kinda knew what to expect with T6 online mode... It is a major feat to make a lagless fighter online, people will argue that games such as blazblue and SF4 had better online modes, but do these games even compare graphically, or run 60 frames per second? No sir they do not... I'm not completely sure the world and it's collective internet connection is ready or can handle Tekken at this time, it's just unfortunate that they decided to concentrate so much effort on their online mode, even to go as far as forcing you to play online to rank up! And if it's offline input lag you are referring to, I have heard others complaining about this too.. I think it has much to do with your tv and such, but I haven't experienced any offline lags, except the Raven slowdown, which has already been acknowledged and will be patched a.s.a.p. says a Namco representative..

Since this seems to be the talk about Tekken 6 thread I'll post my impressions of the game here. I haven't had the chance to try online mode (I have it on the 360) so maybe by the time I renew my xbox live the lag problems will be fixed.

Yoshi's moveset is so expanded and different that I have been mainly using Julia until I can get used to the differences with him. The sword and non sword stances are almost like two different fighters. Julia's moves are just as quick as last game and vary high to low well to help against defensive players. I'm still working on maximizing damage out of juggles cause you can't put your opponent in the air and f,f1 4-5 times like in Tekken 4 and 5.

I like the scenario mode's expanded storyline. I've liked Tekken's story much better than other fighters (nonexistant) ones and now they're really going in depth with it which is awesome. They're incorporating other characters than just the Mishimas to larger extents and have different character conversations depending on who you play as. I also find it funny how some characters speak japanese to other characters who speak english and they understand eachother perfectly.

So far so good : )

I'm not saying that I've given up Yoshi, But I'm using Lars and Armor King as well. I just found out the greatness of Armor King : )

I will not be using anyone else, until I feel very comfortable with the three that I'm using now.

Yoshimattsu : And if it's offline input lag you are referring to, I have heard others complaining about this too.. I think it has much to do with your tv and such, but I haven't experienced any offline lags, except the Raven slowdown, which has already been acknowledged and will be patched a.s.a.p. says a Namco representative..

Im playing in a Samsung '42 1080p LCD and I notice a very slight indifference as opposed to playing it on my Brothers 32 Tube. Its not to the point to where your game suffers as I would have to say theres a .10% difference. Nothing thats Game Breaking but its slightly noticable. Please patch it Namco!!

And thanks for those spinning sweep tactics there Tenshi, they actually work quite well if not being completely cheap. But I would rather have some cheap gameplay peppered into my overall game rather than resorting to some completely cheap and ridiculous playstyles. Most notable battles include:

Eddy Gordo. He spams his Low Sweeps repeatedley. I sometimes wonder how the hell people actually make a gameplan using this simply because its annoying and proves that they have no skill. Yet it works. Im having a hard time trying to nullify this pattern. Any Tips??

Alisa Boskonovitch. The Fucking Anime Robot of Tekken. Ive played against people with a 70% Win Record yet all they do is two moves: Dash across the screen and hit, and do a low Power hit as you crumple. Add in a few Jabs and Viola!! Cheap Recipe for victory thats hard to avoid. Tips??

Lars. He is a bit more managable, but Lag causes him to have priority against my Yoshimitsu as my playstyle is much more of an interrupt game. Yoshimitsu's Knee Lift (UT+3) works wonders for interrupting his dashing mind games, as well as his T+4 or Knee Cap (T,T+4). However, inputting one thing to counter for reliance on an immediate attack doesnt work with a .75 second Delay. The same could be said for Leo.... Cheap effiminate Bastard, yet one who I am learning against. Any Tips for these guys??

Ive actually come to accept losses that much more with Lag, which in my case is good: I dont get mad anymore simply because I know that my opponent is completely clueless idiot as to that Tekken skills are truly about. I would use much more colorfull language.... But ya know.... :((

Yoshitora : I'm not saying that I've given up Yoshi, But I'm using Lars and Armor King as well. I just found out the greatness of Armor King : )

I will not be using anyone else, until I feel very comfortable with the three that I'm using now.

Armor King is a monster if used correctly. His Playstyle is much more offensively oriented, but if you play your cards properly, he shines brightly with defense. This is mainly in part of his multitude of Mid/High Range Power Kicks, Uppercuts and throw Range (Grounded or Otherwise!!). I have personally loved the Mishima's/Kazama's playstyle as they all branch from the same basis of playstyle. Youve got Heihachi for Power, Jin for finesse and countering ability and Kazuya for varied striking ability. I find myself warming up to lots of more characters now, yet Yoshimitsu will always be my main man. But Im actually a bit upset reading some of these replies..... A Yoshimitsu Fan site with people using as a Secondary?? Im hurt!! :)

Hhopefully Lag wont be such of an issue come within the next couple of months with a Patch.

-Saikoro

This post was edited by Saikoro (2009-11-01 18:56, 7 years ago)

Saikoro : A Yoshimitsu Fan site with people using as a Secondary?? Im hurt!! :)
Oooh, you're gonna hate me, then :D Bryan's my primary character, with Yoshi being quite far away in the list, to be honest.
Don't get so upset about the lag, people. Odds are it's only temporary. There'll be fixes in this for sure, and keep in mind that everyone's playing it at the moment. That causes extra traffic and hence, the lag.

Bryan is one tough cookie in T6!! I have now figured out how to get my wireless adapter working for my mobile broadband modem, this modem is not much faster than dial-up and I went online to try it out and honestly the lag was there but not all that bad, I mean I still haven't ranked up and keep getting beat by abusers and bulldogs, but considering how slow my connection is and my signal is always red or orange, it's still playable..Frustrating yes. but playable. Can someone give me tips on beating Azazel?? I am embarrassed to admit it, but I can't beat him!! I refuse to turn down the difficulty...

(Edit)
Nevermind, I just beat him... I didn't try resorting to cheap tricks and spamming, but it works, just like with Jinpachi.. Also try playing vs. Azazel on all the different difficulty settings... I beat him on very hard, but he seems to be just as hard on every setting, do you guys agree???

This post was edited by Yoshimattsu (2009-11-01 20:18, 7 years ago)

oh, poo...
I guess my main will be Law or Lars in tekken -.-
Although i'll use Yoshimitsu 90% of the time