YOT on PSN?

You mean THOSE weren't combos?? Oh man! Well, it was fun, aside from the bars :P

At the moment, I use Noko's, but I'll eventually learn more. I recently learned the number notation, haha

# DEGUZZI : You mean THOSE weren't combos?? Oh man! Well, it was fun, aside from the bars :P

At the moment, I use Noko's, but I'll eventually learn more. I recently learned the number notation, haha
yea, for example not a f,f+4 combo worked for me and I couldn't finish my wall combo's =(
My combo's were only half done =p

Didn't u notice me attacking while u already fell on the ground xD

Although you learned me how effective flash is with u,f+3 on block or wiffed. you caught me off-guard with it a lot

It's really a bummer that there's no better way to play from such long distances, because you guys are right, one and two bar connections make juggling nearly impossible, so the fights become poking matches.. I have actually found a few people in Europe and Japan that I was able to get a good solid three bar connection with, the #20 Ranked Yoshi on PSN, his name is novi_glitzko and he's in Ireland and we managed a three bar match. He had decent skills but I have faced much tougher Yoshi's online.

# Yoshimattsu : It's really a bummer that there's no better way to play from such long distances, because you guys are right, one and two bar connections make juggling nearly impossible, so the fights become poking matches.. I have actually found a few people in Europe and Japan that I was able to get a good solid three bar connection with, the #20 Ranked Yoshi on PSN, his name is novi_glitzko and he's in Ireland and we managed a three bar match. He had decent skills but I have faced much tougher Yoshi's online.
rly?

I'd figure if there were some rly great yoshimitsu players out there, that they'd atleast be be on this site [like tenshimitsu] (except for japanese people, they're just born with h4x skills lol)

Hahaha yeah it's funny but the Yoshimitsu player that owns me the worst is someone I had never heard of, just ran into him in a player match. And for people from the websites I visit, including this one, I would say probably Grey.

That was so weird when AngelBoy and I had the exact same customization, except mine was blue and his was white :P

Yay! I got my brawler rank back today, also played some great player matches! Now, to keep my juggles solid, some offline training on the PsP!

This post was edited by Yoshimattsu (2010-08-20 15:10, 7 years ago)

I was at the laundromat longer than I thought, but guess what? They had Tekken 3! Too bad the controls were abused and didn't respond too well :(

BTW, when I update my driver (my current one doesn't receive audio), I'll be recording our matches :P I was really looking forward to that 4-man/girl lobby to last a while, but... Chores came first.

This post was edited by DEGUZZI (2010-08-19 23:15, 7 years ago)

Ah it's cool there's plenty of time for me to dominate you and your friends hahaha jk.. Recordings will be sweet! I love finding old Tekken arcade machines, for some reason it's more satisfying playing an old game on a cabinet as opposed to at home on an emulator or old system. Anyways, I wanted to let you know that you're getting better, and keep up the hard work! Also it would be smart to incorporate the bound into your combos. I'm pretty sure most all combos are more damaging with the bound, I can only think of maybe one that doesn't use bound..

This post was edited by Yoshimattsu (2010-08-20 15:23, 7 years ago)

# Yoshimattsu : Ah it's cool there's plenty of time for me to dominate you and your friends hahaha jk.. Recordings will be sweet! I love finding old Tekken arcade machines, for some reason it's more satisfying playing an old game on a cabinet as opposed to at home on an emulator or old system. Anyways, I wanted to let you know that you're getting better, and keep up the hard work! Also it would be smart to incorporate the bound into your combos. I'm pretty sure most all combos are more damaging with the bound, I can only think of maybe one that doesn't use bound..

d(2),2 combo's?

Added 45 seconds later:

# xXAngelBoyXx : d(2),2 combo's? followed at the end of the combo with a moonsault slayer? (the air spinning move that's unblockable)

So wait what's the question?

you said you only know of one combo that doesn't use bound. I'm replying with "is that combo the d(2), 2 combo?"

if not what combo r u talking about =p

What d+2,2 combo??? Anyways, The SS+2 combo doesn't have a bound in it(61 DMG), The low parry juggle doesn't use bound since it can't, I also have a NSS d/f+2 juggle with no bound for 65 damage..

# Yoshimattsu : What d+2,2 combo??? Anyways, The SS+2 combo doesn't have a bound in it(61 DMG), The low parry juggle doesn't use bound since it can't, I also have a NSS d/f+2 juggle with no bound for 65 damage..
the low pary is a bound on it's own o.o
and SS+2 has a bound in it, u can make it super easy for example by doing, 1 -> 1,1

the d2,2 combo's are great combo's. You'd be surprised how often the 2nd hit hits when u whiff the first hit on purpose (on distance ofcourse)

(taken directly from tekken zaibatsu forum)

CH (d+2),2

d/b+3,3,4, qcf+1 -- 48 dmg *last hit requires tight timing but consistent
d+2+2, d/b+4 -- 46 dmg *consistent, also allows f+1+2 B! wall splat if the distant is right
d/b+3,3,(3),3,4 -- 43 dmg *seems to work better slightly off-axis right. ok wall carry
d/b+3,3,(3),4 -- 41 dmg *easy and consistent. ok wall carry

*these juggles work also with regular Flash (1+4). To calculate damage for these Flash juggles on non-CH, just add 1 more damage.


for a flash I always did : FLEA, ff ,2
but I don't know the total damage for that so I still need to find out what does more damage

Lol yes my bad "CH" d+2,2... Also the SS+2 juggle is most damaging when the bound isn't used is what I'm saying.. That is not a common occurance in Tekken 6 juggles.. I was only stating this to give Deguzzi some perspective on the importance of the bound system.

(Edit) Unless you want to get really picky, then I suppose- SSL+2,2,2,f+1+2B! b+2,1 for 63 DMG would be the most damaging but SS+2,2,b+2,1~KIN f+2 is more consistent.