Tekken 5 FAQ

After playing a bit and gaining experience, I decided to start the next project: Tekken 5 Yoshimitsu FAQ. I think that it will take me about two months to write since my computer is at home, and I'm coming home only every weekend. This time the FAQ will have a little bit different structure.
- I decided to resign from extensive frame data, focusing on the frames of the most important arts only.
- The strategy section will be a lot more extensive. Yoshimitsu gameplay is all about good strategy! (a strategy for everything: for a certain character, style of play, situation...)
- I'll rebuild juggles and custom strings sections: these areas are totally different as far as Tekken 5.
- I'll try to make the FAQ beginner-friendly
- The "System of Tekken 5 vs Yoshimitsu" section. Is TK system friendly for Yoshi or not, and how to deal with it... system, as always, must be taken into serious consideration.
- Extensive "Wall strats", "Okizeme strats". Yoshi + okizeme + wall = instant death.
- Tips and tricks of Manji arts. Yoshi's traps, mixups...
- Using and linking stances. Importance of keeping proper range. Taking risk.
- Ranking of best Yoshi's moves and detailed analyzis of them.
- VS characters strats.

If you want, I can keep you informed about the progress. :p Of course only if you're interested in it. :)

Tenshimitsu : If you want, I can keep you informed about the progress. :p Of course only if you're interested in it. :)
I'm interested, lol! :)
Can't wait for this, good luck Tenshi. :)

Yup, I'll need it. :) Thanks!

Of course I'll be interested. Way to go, Tenshi, good luck, and don't forget us when your FAQ becomes the best Yoshi T5 FAQ! :D

Interested? Yep.

Keep up the good work on making a Yoshimitsu FAQ series. Even though I haven't played T5, I've been playing a lot of T4 and want to see how different T5 is.

Am I interested? Does Yoshi like game arcades? ^_^
Keep us informed! I wanna know all.

why don't we help? she doesn't have to do all dirty job alone, we can try to help , don't we? we can mind up new jugles or give a your propositions wnen using best moves to punish opponent's mistake.
sample?:
after throw 2+4 u can do d+1 but the best move when someone lie down is u+1+2,1[when hi tries to get up 1 is best,and again opponent is grounded so this time we can do again u+1+2,1 [it's guaranted and takes more than u+1+2,3 :) or we can crouch and wait 'till he try to move and fc,DF+3 or WS ,B+1 and he's again on the ground. Yoshimitsu must predict move ,it's like chess.
...
But yes, still we can wait,but why don't we help.hmm?

Thanks for appreciation. :D It will surely boost my work up! ^_^ And if you like, any strats or even ideas can be helpful. I'm open to test everything. :D

In that case, perhaps you can write post-wall hit tactics. Like, what mix-ups do you have after d/b+2,2,2,2,2 hits an opponent on the wall?

First of all, I don't make Yoshi dizzy. Then you have several options but you have to watch your alignment (and tap "f" to align yourself well). Sword Sweep, u+3+4 and DGF are my main tools of destruction. It depends on what my opponent will do... I think you can already imagine this intimidating okizeme. Sometimes my opponent has no chance and end his life near the wall.

All right, today I started the work over my FAQ. The progress is about 10% right now. :)
Going back to writing... :)

Yay, thank u.:yes

Btw, I am getting good at yoshi, and I am currently trying to explor the use of d/b+2. However, no matter how close my d/b+2 from opponent, it misses quite frequently. That problem not only stops my mixup purposes, but I also eat a whiff punisher. Bad bad bad...

So if it's possible, could u also write something about d/b+2 usages in ur faq? Because I remembered that u are quite good at d/b+2 setups. Thank you.:)

Also, if u find any of the DGF stuff I write useful, feel free to copy and paste. I don't mind. That is, if any of them happen to be useful. Haha.

Another note. While playing against my friend (Bryan Pitbull), I find myself in the situation where DGF 2 might be useful. Will try to come out with DGF 2 uses later.

That's great! :) You can post here anything you think is good. :) I'll credit your strats in the FAQ, you can count on me :)

NoodleHead : Also, if u find any of the DGF stuff I write useful, feel free to copy and paste. I don't mind. That is, if any of them happen to be useful. Haha.
Your DGF tactics were very useful man, thanks for that.

I have some stuff to contribute about SS attacks (not much though:p,'); don't know if they've been discussed earlier though. Perhaps when I have some more time I'll post it up.

This may be late, but, if you use Manji Spin Kicks, Slap-You_Silly, and Stone Fists and you do make Yoshimitsu dizzy , I will suggust you quickly gain your stance back bu either by a spring kick, Rising Ankle Kick, or a Rising Cross-Chop.

Keep up the great work o fearless leader.